Draining the swamp: Guul Draz, Vampires, and the return of the skyclaves (Lore and RPG ideas)

 The first continent we’re going to look at is the humid, jungle entangled, swampy marshed land criss-crossed with a myriad of lagoons and waterways: Guul Draz.  The lore says that there are more ruins here than anywhere else.  Strange to begin with.  But, despite a near impossible terrain to deal with, civilization still thrives andContinueContinue reading “Draining the swamp: Guul Draz, Vampires, and the return of the skyclaves (Lore and RPG ideas)”

Why play D&D in Zendikar?

Sorry to all of the DMs and players of D&D out there, seeing that we have been quite busy with the new Magic the Gathering set #ZendikarRising. Spoiler season has been nonstop for awhile, but the introduction of the return to Zendikar and the new lore dump has had us very excited and VERY distracted.ContinueContinue reading “Why play D&D in Zendikar?”

Healing Zendikar

by BDC In the opening lore dump at MTG, the stage is set. I’m really pleased with the amount of info we’ve gotten so far, but there are still a lot of questions to be answered. I don’t won’t to spoil the whole thing, so you may want to read THIS before you read on.ContinueContinue reading “Healing Zendikar”