Character Reference: Return of the Mirror Knight

“You wake on the floor surrounded by shards of mirrored glass. Looking around, you can see that the glass actually came from a large mirror now shattered and littering the room. You slowly stand. As the light entering the room reflects off your armor, it flashes a beam across the room and, as you move,ContinueContinue reading “Character Reference: Return of the Mirror Knight”

CAMPAIGN PITCH: SPELLJAMMER COSMIC HORROR

After dropping my article on playing multiple personalities in D&D, I realized that this whole campaign we’ve been playing for the last six months makes a great pitch. Basically, we jumped headlong into the setting of Spelljammer, adopted most of the classic races you find in the new sourcebooks and our DM, Steps, went allContinueContinue reading “CAMPAIGN PITCH: SPELLJAMMER COSMIC HORROR”

In a Different Class: Guns Blazing!

For as long as I can remember, the discussion of including firearms in D&D has been a volatile issue at times. DMs fearing that it will imbalance the game or make it ‘less fantasy’ has kept a good many builds from seeing the light of day. And that’s fine if that’s your take, but, ifContinueContinue reading “In a Different Class: Guns Blazing!”

Becoming the Shadow: Shadowtouched as PCs

Shadows are low level Cr creatures (1/2) used mainly as tests in the early stages of a campaign. Usually easily forgotten although highly elusive and possibly dangerous is luck doesn’t persist. The fact that they can hide as a bonus action, get a +6 to stealth and can, if you are reduced to 0 andContinueContinue reading “Becoming the Shadow: Shadowtouched as PCs”

Hags: Love, Nature and Destiny

Art by Moisés Rodríguez “The transformative power of both love and hate each can either bless or curse a soul. Long ago, there was a young woman who had just come into her beauty; so striking a beauty was she that she could naturally enchant any man she wanted.   But, as long as she couldContinueContinue reading “Hags: Love, Nature and Destiny”

In a different class: Behind every great Fighter…

When starting off new players who have no idea where to start with roleplaying, I usually suggest starting with a Fighter.  I mean, it’s a simple ‘point and click’ type of character.  What could be harder, right?  Give the guy a weapon and point him in the right direction.  The only problem is that, ifContinueContinue reading “In a different class: Behind every great Fighter…”

Magic goes old school D&D in a new mechanic and set

Magic the Gathering, being owned by the same company that owns the greatest RPG game of all time, Dungeons and Dragons, has taken a few stabs at merging the world in the past with the various Planeshifts to Innistrad, Zendikar, Amonkhet, Dominaria, Kaladesh and Ixilan. And Wizards of the Coast dug even deeper with aContinueContinue reading “Magic goes old school D&D in a new mechanic and set”